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Robert Ludlum's The Bourne Conspiracy 2008 Game

Robert Ludlum's The Bourne Conspiracy Robert Ludlum's The Bourne Conspiracy
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Country
United States
Release Dates
2008-06-03
Platforms
PS3, Xbox 360
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The best thing this does is create excitement. The settings, music, cut-scenes and plot make it feel like a film. Which isn't surprising given that it uses The Bourne Identity as the overlaying plot and takes some scenes out of the film for levels, most of the levels though are from flashbacks, making it feel like a prequel to the film. The gameplay can get a touch boring though. It's a mixture of third person shooting, and fighting. Think of the scene in the film when Jason fights that guy in the Paris apartment and stabs him with a pen. The fighting isn't like say Metal Gear Solid. It is isolated, and happens when you get close to an enemy, or when it is meant to happen which is most boss fights. It is a test of patience at times, just waiting for the right time to hit. About half way through the game I realised that if you just alternate between the light and hard punches repeatedly, it makes it a hell of a lot easier on the normal mode that I played this on. The third person shooting mechanics work well, with the cover system and AI being reasonable during shootouts. Parts of the environment also fly when they are hit by bullets. These shootouts do go too long at times though and you will have had enough at times. There is also one driving level that is also borrowed from the film - the mini chase scene.
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