After returning to her home-planet Pandora, infamous outlaw, Lilith, is given a dangerous mission and forms an alliance (and potential friendship) with other criminals; including former mercenary Roland, demolitionst Tiny Tina and her protector Krieg, insane scientist Tannis, and the wisecracking robot Claptrap. The mission: find and protect the missing (and important) daughter of a very powerful man named Atlas. Although, things may not be as they seem, as the girl holds the key to great power, one that can change the fate of the entire universe.
It looked like it was going to be a faithful, explosive adaptation of the famous video game, but Borderlands ends up falling short on just about everything. It’s fast-paced, colorful, it’s got Cate Blanchett… but it doesn’t have a soul. The script feels more like a collection of disconnected scenes linked by jokes that don’t always land, and the story never really manages to hook you.
The visuals try to capture the game’s style—and sometimes they do—but everything else drifts in another direction. The characters have no depth, no chemistry, and none of the madness you'd expect. The humor is hit or miss, with a couple of funny moments, but also plenty that just feel forced or awkward.
The best thing you can say is that it’s not boring—but that’s not enough to save it. It’s one of those movies you watch, forget, and move on from. And that’s a shame, because there was potential for something much better.
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