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Destiny 2014 Game

Destiny Destiny
Affinity
58%
0.5
5
42%
1
0%
1.5
0%
2
0%
2.5
0%
3
1
8%
3.5
1
8%
4
1
8%
4.5
2
17%
5
2
17%
Recent Ratings
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Country
United States
Release Dates
2014-09-09
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Other Roles
Peter Dinklage
Peter Dinklage
The Ghost (Voice)
Claudia Black
Claudia Black
Tess Everis (Voice)
Lance Reddick
Lance Reddick
Commander Zavala (Voice)
Nathan Fillion
Nathan Fillion
Cayde-6 (Voice)
Lauren Cohan
Lauren Cohan
Exo Stranger (Voice)
Nolan North
Nolan North
The Ghost (2015-) (Voice)
Bill Nighy
Bill Nighy
The Speaker (Voice)
Peter Stormare
Peter Stormare
Arach Jalaal (Voice)
Shohreh Aghdashloo
Shohreh Aghdashloo
Lakshmi-2 (Voice)
Gina Torres
Gina Torres
Ikora Rey (Voice)
Lennie James
Lennie James
Lord Shaxx (Voice)
Kirsten Potter
Kirsten Potter
The Queen (Voice)
Brandon O'Neill
Brandon O'Neill
Crow (Voice)

Reviews

All Reviews
I got caught up in the hype I guess and bought the white PS4 Destiny bundle upon its release and I've probably given this more hours than it has deserved on the basis of enjoyment. In saying that, I kept wanting to continue it, but I only played in short bursts rather than for hours and hours at a time due to what I'm about to say. > The first noticeable negative aspect of the game has been mentioned in many reviews and is the repetition. Upon starting the second level I quit because I thought I had accidentally opened the first again. Levels take you through the same locations with similar objectives and enemies where you will move through the level, encounter and fight a wave of enemies, and repeat. The only thing that helps this a touch is that the environment and enemies change from planet to planet. I worked out about halfway through the story that I could normally just zoom past the first couple of waves on my way to the business end of the level on my sparrow which may have meant less exp to level up but quicker movement through the story-which isn't much of one. From the creators of Halo, the game feels similar. From the damage/shield system, the handling of vehicles, to the enemy AI. The game plays well, the sound is pretty good, the graphics are detailed-but are definitely not more or the benchmark of what you'd expect from an eighth-generation console-and the few times you encounter another player to work cooperatively adds to the experience. There is also the problem, that while much of the game is/can be played as a single-player romp, if the internet connection drops out for whatever reason you're thrown out of the game, needing to repeat the level/from the checkpoint. This makes no sense to me when I am alone in the level anyway playing against bots. On that topic, at times when you do die, the game is unforgiving making you repeat a fair chunk of the level. It does heighten the tension though as you really will not want to die. I basically did what I needed to do to complete the 20 story missions. I spent some of the time levelling up, but I don't think it would have helped any more than two-three levels, finishing it as my character had just passed level 17. Other missions are found navigating around the open-world planets. These are pretty similar and don't add a lot to the game. Maybe I will soon, but having finished the story missions, I haven't felt the need to go back to this... Gameplay 3/5 Graphics 4/5 Sound 3.5/5 Difficulty 3.5/5 Originality 2.5/5
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