Reviews by StreetsDisciple
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There is some originality present here, with colourful looking visuals and I type Throw em up because instead of the traditional punching in side scrollers, the protagonist throws his enemies most of the time. There is also a bird helping when health is needed. Lastly, you'll hear Astal grunt when fighting, then talking, and the two don't seem to match in my opinion. Gameplay 3/5 Graphics 4/5 Sound 3.5/5 Difficulty 3.5/5 Originality 3.5/5
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Not a game as such, this is pretty much MS paint for the Genesis, with some other animation features. Without a printer though (imagine something else attached to the Mega Drive, 32X, and Sega CD add ons!!!) it seems pretty pointless.
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I prefer the SNES version, it isn't quite as difficult. However, this is still a nice 16-bit platformer. It was one of the best selling games the Mega Drive had.
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While it has never been a massive issue with AFL games, the graphics look really good here and each stadium is extremely authentic. The teams, including licensed VFL and TAC Cup teams are also worthy additions. The gameplay still just hasn't made the leaps forward one would hope though and I'm still waiting for one of my most loved sports to be given a great video game. The AI is still stupid, in some cases more so than before and the game just gets so frustrating when trying to play on the hardest difficulty. The biggest problem is the way your teammates move when you have the ball when you want them to spread into space and the space left for the opponents to take uncontested marks. You're left shouting, 'how did they get so free!' While Australian rules football has become more like rugby over the past decades with more and more players around the ball, it is probably overkill here even more. It should be easier to get a clearance kick out from stoppages to limit the amount of ball ups. I have a feeling this could be built on, but I was saying it over 10 years ago with AFL games. 3-2.5.
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An improvement over 2005, and fun to pick up and play despite its flaws, but bad AI and small gameplay issues still make it far from a perfect recreation of Australian rules football. Aspects such as players taking way too long to get their kick off, meaning the amount of smothers is astronomical for a game of football, the opposition often playing on from a behind, and giving you plenty of time to tackle them most of the time, stiff controls, and at times while controlling the game, the opposition all of a sudden have a couple of minutes of flawless kicking where you cannot get a touch. Gameplay 3/5 Graphics 2.5/5 Sound 3.5/5 Difficulty 4/5 Originality 3/5
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