Reviews by StreetsDisciple
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This could have offered something worthwhile to play other than FIFA/PES, but it just doesn't seem finished, and doesn't live up to the Michael Owen name, who at the time was one of the best young strikers on the planet. Gameplay 2/5 Graphics 3.5/5 Sound 4/5 Difficulty 4/5 Originality 3.5/5
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The arcade version of the game is more of a 3D beat 'em up than the side-scroller from the Mega Drive, with jumping not even an option. You only begin with 2 credits though! I hate to think of the amount of cash some people would have spent trying to complete this game many years ago, as it gets tricky.
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I may be biased as I'm a big fan of MJ's music, but this was a really good game and still is today. I actually finally finished it for the first time earlier this year (about a week or two before he passed away) on my Megadrive after having it for years and years. A good side scrolling beat 'em up with Jackson's music and movie tie-ins with the movie of the same name. Gameplay 4/5 Graphics 4.5/5 Sound 5/5 Difficulty 4/5 Originality 4/5
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Incredibly short, more so than I thought it would be, however, it's challenging (no radar), rewarding to finish, plays incredibly well and worth replaying to unlock everything for the extra challenges. Gameplay 4.5/5 Graphics 5/5 Sound 4/5 Difficulty 4.5/5 Originality 3.5/5
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This game apparently holds the record for the longest cutscenes in a video game. I've been asking for an MGS movie for years and if any game proves that it should be done it is this. Looking at a collection of them on YouTube, altogether they last about eight hours. Thankfully they can be skipped, but many are worth watching. A favourite is Otacon telling Snake to put the second disc in, then he says something like "Oh yeah. We are on PS3 now. On BluRay!" The series has always had a sense of humour. Many of the cutscenes also feature many camera pans to bottoms and breasts. The gameplay is what one would expect from MGS games. What they have done well is make each mission have a different feel due to the environment and the objective. An example is trying to follow someone through the streets of Paris to then trying to find your way through a snowstorm with low visibility. The final main level where using stealth seems a must was very satisfying to complete.
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