Reviews by StreetsDisciple
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This is one of the more unrealistic licensed F1 games you're going to play. It is almost WipEout in a car, with pickups and light handling. Not bad fun though.
0
This looks pretty good for a '95 boxing game, being one of the first boxing games to render matches using 3D graphics. Even the best boxing video games haven't had me wanting more, and this one is no different with the gameplay being a bit thin.
0
It doesn't take long to realise why this game has received so many bad reviews from the word go. Unlike the other FlatOut games, it seems cheaply made with odd looking graphics and weak gameplay. The only thing this really has going for it is that there are a wide variety of game modes.
0
The first 2-3 hours of this are extremely tedious. The battling is just a case of pressing X, X, X, X, X, X et cetera. It heats up a bit from chapter 3 but some more variety from the word go would've been nice. Compared to the old FF games, the battling is a bit messy to me as well with numbers, friends and foes being all over the screen. It's the most linear FF game I've played as well. There isn't a lot of exploring to do. 3.5-3/5
0
The story doesn't grab me as much as FF8. I like the 'realistic' vibe FF8 went for, rather than the big headed tailed characters in this. And I know that the junction system was hated on by many from FF8, but it feels like a step down not having it in this. The card game is confusing compared to FF8 as well, and the battle system seems more limited as well than the previous game. Everything else is great though. Gameplay 4/5 Graphics 5/5 Sound 4.5/5 Difficulty 4.5/5 Originality 4/5
0
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